Steam Punk Plane

With this piece I didn’t want to achieve super-realism in the render but more of a graphical style that lends itself to the visual appeal of the steam punk world – which is obviously a¬†fantastical¬†realm.

It’s a continuation of learning more hard surface modelling with in Cinema 4d but also delving into using Pyrcoluster to produce the cloud formations seen in the background.

The overall piece was color corrected using Color Efex and Photoshop.

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What was done

  • Concept drawings
  • Modelling and texturing in Cinema 4d
  • Cloud formation with Cinema’s Pyrocluster
  • Motion blur in After Effects
  • Post-production using Color Efex Pro 4
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